Tes oblivion leather armor

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Removing that armor had more to do with region than skills. The way elder scrolls is going it sounds like theres gonna be three different skills in the next tes game XD. Your idea sounds really cool, idk if bethesda is smart enough for that tho. was some of the coolest looking in the game. Well, it wasn't as much a problem of the removal of the skill, but the removal of the armor. Spears, and polearms in general, should make a comeback under 'Two-handed' (I'd prefer the distinction between light/heavy, but semantics >.>). Of course, such a system would require good execution on Bethesda's part, as well as compensating with another skill, such as athletics, or unarmed. I'd actually prefer to see heavy and light become merged into a singular 'Armor' skill, and work of not the weight, but rather the construction, design, and materials of different armors, ie chainmail, plate, leather, etc. Originally posted by Dubba_D:I actually thought the removal of medium armor was for the better: Better to differentiate the armors between them than muddying the waters with another skill.